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    <lastmod>2021-03-02</lastmod>
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      <image:title>News - Bi-Monthly Newsletter - Design Pipeline</image:title>
      <image:caption>Inspired by games like Ori and the Blind Forest, Dead Cells and Metroid: Samus Returns, Tales of Torin will be developed with 3D characters for a 2D game.</image:caption>
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      <image:title>News - Bi-Monthly Newsletter - Custom Shader</image:title>
      <image:caption>Utilizing the expansive node tree in blender, we have built a custom shader to best capture our artstyle goals.</image:caption>
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      <image:title>News - Bi-Monthly Newsletter - Gameplay Goals</image:title>
      <image:caption>Our aim is to deliver an action packed experience with challenging bosses and platforming sequences taking inspiration from the Megaman Zero series.</image:caption>
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      <image:title>News - Bi-Monthly Newsletter - Player controls</image:title>
      <image:caption>It all starts here, with how you the player interacts with the world we will be building. An emphasis in our design has been placed on creating a snappy player controller that responds well to all your input.</image:caption>
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    <lastmod>2021-01-05</lastmod>
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    <lastmod>2021-01-04</lastmod>
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